#if !PROTOTYPE using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using ProBuilder2.Common; using ProBuilder2.EditorCommon; using ProBuilder2.MeshOperations; namespace ProBuilder2.Actions { /** * Merge 2 or more faces into a single face. Merged face * retains the properties of the first selected face in the * event of conflicts. * * Deprecated as of 2.6.0. * This file remains only for backwards compatibility; you may * safely delete it. */ public class pb_MergeFaces : Editor {} } #endif