/** * IMPORTANT * * This is a generated file. Any changes will be overwritten. * See Debug/GenerateMenuItems to make modifications. */ #if UNITY_2019_1_OR_NEWER #define SHORTCUT_MANAGER #endif using UnityEngine; using UnityEngine.ProBuilder; using UnityEditor.ProBuilder.Actions; #if SHORTCUT_MANAGER using UnityEditor.ShortcutManagement; #endif namespace UnityEditor.ProBuilder { static class EditorToolbarMenuItem { const string k_MenuPrefix = "Tools/ProBuilder/"; const string k_ShortcutPrefix = "ProBuilder/"; [MenuItem(k_MenuPrefix + "Editors/New Bezier Shape ", true)] static bool MenuVerify_NewBezierShape() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/New Bezier Shape", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_NewBezierShape() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/New Poly Shape ", true)] static bool MenuVerify_NewPolyShape() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/New Poly Shape", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_NewPolyShape() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Lightmap UV Editor ", true)] static bool MenuVerify_OpenLightmapUVEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Lightmap UV Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenLightmapUVEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Material Editor ", true)] static bool MenuVerify_OpenMaterialEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Material Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenMaterialEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Shape Editor Menu Item ", true)] static bool MenuVerify_OpenShapeEditorMenuItem() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Shape Editor Menu Item %#k", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenShapeEditorMenuItem() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Smoothing Editor ", true)] static bool MenuVerify_OpenSmoothingEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Smoothing Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenSmoothingEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open UV Editor ", true)] static bool MenuVerify_OpenUVEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open UV Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenUVEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Vertex Color Editor ", true)] static bool MenuVerify_OpenVertexColorEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Vertex Color Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenVertexColorEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Editors/Open Vertex Position Editor ", true)] static bool MenuVerify_OpenVertexPositionEditor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Editors/Open Vertex Position Editor", false, PreferenceKeys.menuEditor + 1)] static void MenuPerform_OpenVertexPositionEditor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Export/Export Asset ", true)] static bool MenuVerify_ExportAsset() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Export/Export Asset", false, PreferenceKeys.menuExport + 0)] static void MenuPerform_ExportAsset() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Export/Export Obj ", true)] static bool MenuVerify_ExportObj() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Export/Export Obj", false, PreferenceKeys.menuExport + 0)] static void MenuPerform_ExportObj() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Export/Export Ply ", true)] static bool MenuVerify_ExportPly() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Export/Export Ply", false, PreferenceKeys.menuExport + 0)] static void MenuPerform_ExportPly() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Export/Export Stl Ascii ", true)] static bool MenuVerify_ExportStlAscii() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Export/Export Stl Ascii", false, PreferenceKeys.menuExport + 0)] static void MenuPerform_ExportStlAscii() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Export/Export Stl Binary ", true)] static bool MenuVerify_ExportStlBinary() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Export/Export Stl Binary", false, PreferenceKeys.menuExport + 0)] static void MenuPerform_ExportStlBinary() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Bevel Edges ", true)] static bool MenuVerify_BevelEdges() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Bevel Edges", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_BevelEdges() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Bridge Edges ", true)] static bool MenuVerify_BridgeEdges() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Bridge Edges &b", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_BridgeEdges() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Collapse Vertices ", true)] static bool MenuVerify_CollapseVertices() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Collapse Vertices &c", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_CollapseVertices() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Conform Face Normals ", true)] static bool MenuVerify_ConformFaceNormals() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Conform Face Normals", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_ConformFaceNormals() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Delete Faces ", true)] static bool MenuVerify_DeleteFaces() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } #if SHORTCUT_MANAGER [Shortcut(k_ShortcutPrefix + "Geometry/Delete Faces", typeof(UnityEditor.SceneView), (KeyCode) 8, (ShortcutModifiers) 0)] #endif [MenuItem(k_MenuPrefix + "Geometry/Delete Faces [⌫]", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_DeleteFaces() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Detach Faces ", true)] static bool MenuVerify_DetachFaces() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Detach Faces", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_DetachFaces() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Extrude ", true)] static bool MenuVerify_Extrude() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Extrude %e", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_Extrude() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Fill Hole ", true)] static bool MenuVerify_FillHole() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Fill Hole", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_FillHole() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Flip Face Edge ", true)] static bool MenuVerify_FlipFaceEdge() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Flip Face Edge", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_FlipFaceEdge() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Flip Face Normals ", true)] static bool MenuVerify_FlipFaceNormals() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Flip Face Normals &n", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_FlipFaceNormals() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Insert Edge Loop ", true)] static bool MenuVerify_InsertEdgeLoop() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Insert Edge Loop &u", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_InsertEdgeLoop() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Merge Faces ", true)] static bool MenuVerify_MergeFaces() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Merge Faces", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_MergeFaces() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Set Pivot To Selection ", true)] static bool MenuVerify_SetPivotToSelection() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Set Pivot To Selection %j", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_SetPivotToSelection() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Smart Connect ", true)] static bool MenuVerify_SmartConnect() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Smart Connect &e", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_SmartConnect() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Smart Subdivide ", true)] static bool MenuVerify_SmartSubdivide() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Smart Subdivide &s", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_SmartSubdivide() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Split Vertices ", true)] static bool MenuVerify_SplitVertices() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Split Vertices &x", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_SplitVertices() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Triangulate Faces ", true)] static bool MenuVerify_TriangulateFaces() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Triangulate Faces", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_TriangulateFaces() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Geometry/Weld Vertices ", true)] static bool MenuVerify_WeldVertices() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Geometry/Weld Vertices &v", false, PreferenceKeys.menuGeometry + 3)] static void MenuPerform_WeldVertices() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Interaction/Toggle Drag Rect Mode ", true)] static bool MenuVerify_ToggleDragRectMode() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Interaction/Toggle Drag Rect Mode", false, PreferenceKeys.menuSelection + 1)] static void MenuPerform_ToggleDragRectMode() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Interaction/Toggle Drag Selection Mode ", true)] static bool MenuVerify_ToggleDragSelectionMode() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Interaction/Toggle Drag Selection Mode", false, PreferenceKeys.menuSelection + 1)] static void MenuPerform_ToggleDragSelectionMode() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Interaction/Toggle Handle Orientation ", true)] static bool MenuVerify_ToggleHandleOrientation() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } #if SHORTCUT_MANAGER [Shortcut(k_ShortcutPrefix + "Interaction/Toggle Handle Orientation", typeof(UnityEditor.SceneView), (KeyCode) 112, (ShortcutModifiers) 0)] #endif [MenuItem(k_MenuPrefix + "Interaction/Toggle Handle Orientation [p]", false, PreferenceKeys.menuSelection + 1)] static void MenuPerform_ToggleHandleOrientation() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Interaction/Toggle Select Back Faces ", true)] static bool MenuVerify_ToggleSelectBackFaces() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Interaction/Toggle Select Back Faces", false, PreferenceKeys.menuSelection + 1)] static void MenuPerform_ToggleSelectBackFaces() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Center Pivot ", true)] static bool MenuVerify_CenterPivot() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Center Pivot", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_CenterPivot() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Conform Object Normals ", true)] static bool MenuVerify_ConformObjectNormals() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Conform Object Normals", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_ConformObjectNormals() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Flip Object Normals ", true)] static bool MenuVerify_FlipObjectNormals() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Flip Object Normals", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_FlipObjectNormals() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Freeze Transform ", true)] static bool MenuVerify_FreezeTransform() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Freeze Transform", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_FreezeTransform() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Merge Objects ", true)] static bool MenuVerify_MergeObjects() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Merge Objects", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_MergeObjects() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Mirror Objects ", true)] static bool MenuVerify_MirrorObjects() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Mirror Objects", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_MirrorObjects() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Pro Builderize ", true)] static bool MenuVerify_ProBuilderize() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Pro Builderize", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_ProBuilderize() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Set Collider ", true)] static bool MenuVerify_SetCollider() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Set Collider", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_SetCollider() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Set Trigger ", true)] static bool MenuVerify_SetTrigger() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Set Trigger", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_SetTrigger() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Subdivide Object ", true)] static bool MenuVerify_SubdivideObject() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Subdivide Object", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_SubdivideObject() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Object/Triangulate Object ", true)] static bool MenuVerify_TriangulateObject() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Object/Triangulate Object", false, PreferenceKeys.menuGeometry + 2)] static void MenuPerform_TriangulateObject() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Grow Selection ", true)] static bool MenuVerify_GrowSelection() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Grow Selection &g", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_GrowSelection() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Invert Selection ", true)] static bool MenuVerify_InvertSelection() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Invert Selection %#i", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_InvertSelection() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Hole ", true)] static bool MenuVerify_SelectHole() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Hole", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectHole() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Loop ", true)] static bool MenuVerify_SelectLoop() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Loop &l", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectLoop() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Material ", true)] static bool MenuVerify_SelectMaterial() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Material", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectMaterial() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Ring ", true)] static bool MenuVerify_SelectRing() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Ring &r", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectRing() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Smoothing Group ", true)] static bool MenuVerify_SelectSmoothingGroup() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Smoothing Group", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectSmoothingGroup() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Select Vertex Color ", true)] static bool MenuVerify_SelectVertexColor() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Select Vertex Color", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_SelectVertexColor() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } [MenuItem(k_MenuPrefix + "Selection/Shrink Selection ", true)] static bool MenuVerify_ShrinkSelection() { var instance = EditorToolbarLoader.GetInstance(); return instance != null && instance.enabled; } [MenuItem(k_MenuPrefix + "Selection/Shrink Selection &#g", false, PreferenceKeys.menuSelection + 0)] static void MenuPerform_ShrinkSelection() { var instance = EditorToolbarLoader.GetInstance(); if(instance != null && instance.enabled) EditorUtility.ShowNotification(instance.DoAction().notification); } } }