using System; namespace UnityEditor.ProBuilder { /// /// Classes inheriting MenuAction and tagged with this attribute will be displayed in the ProBuilderEditor window. /// See [ProBuilder API Examples](https://github.com/Unity-Technologies/ProBuilder-API-Examples) for sample code. /// /// /// ``` /// using UnityEngine; /// using UnityEditor; /// using UnityEngine.ProBuilder; /// using UnityEditor.ProBuilder; /// using UnityEngine.ProBuilder.MeshOperations; /// /// namespace ProBuilder.ExampleActions /// { /// [ProBuilderMenuAction] /// public class MyCustomProBuilderMenuAction : MenuAction /// { /// // @todo Write your plugin /// } /// } /// ``` /// /// [AttributeUsage(AttributeTargets.Class)] public sealed class ProBuilderMenuActionAttribute : Attribute { } }