using System;
namespace UnityEditor.ProBuilder
{
///
/// Classes inheriting MenuAction and tagged with this attribute will be displayed in the ProBuilderEditor window.
/// See [ProBuilder API Examples](https://github.com/Unity-Technologies/ProBuilder-API-Examples) for sample code.
///
///
/// ```
/// using UnityEngine;
/// using UnityEditor;
/// using UnityEngine.ProBuilder;
/// using UnityEditor.ProBuilder;
/// using UnityEngine.ProBuilder.MeshOperations;
///
/// namespace ProBuilder.ExampleActions
/// {
/// [ProBuilderMenuAction]
/// public class MyCustomProBuilderMenuAction : MenuAction
/// {
/// // @todo Write your plugin
/// }
/// }
/// ```
///
///
[AttributeUsage(AttributeTargets.Class)]
public sealed class ProBuilderMenuActionAttribute : Attribute
{
}
}